Tuesday, January 3, 2017

3D Class S2 Class 02 Resurfacing, Map Baking, And Substance Painter

For this week, take the knife you modeled from last weeks Fusion 360 project, resurface the mesh (Stay under 3,000 polys) in Maya, set up UV's, and paint your knife in Substance Painter.

For your textures and materials, try to create a history or a backstory.

Make sure to show off your game res wireframes. (Both sides of the model.)

Your final shot can be rendered directly in Substance Painter. (Give a final shot that shows both sides of the model.)

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