Artist will be required to build the character and accessories for the character. (Above example is an option for both color of the character and also the accessories for the character, you are free to design your own color patterns along with your own idea for the accessories.)
Character needs to be under 3,000 polys along with 2,048 textures. Accessories need to be under 1,500 polys and 1,024 textures.
Fist we will set up our imageplanes for modeling and establish our scale. Then we will set up a negative instance to model only one side and had the other side auto update.
Show off your modeling work along with the wireframes.
Then show off the work you completed for UVs on your model.